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Modeled after my old workplace. It's been 6 years since I stepped into it but I remember the floor layout and architecture like the back of my hand. Even that rectangular U-shaped table where our monitors stood. A control room in our company was usually white, sleek, clean, unflattering, unexciting, and boring. So I decided to mess it up. And I modeled retro props to give it a more aged look. Still getting used to photobashing. I was inspired by The Art of The Last of Us II book and have gone to learn from tutorials by John Sweeney, Eytan Zana and Danar Worya.