Despite the hostile environment, the marketplace thrives with merchants bringing in produce, trinkets, weapons, clothing and whatnot from across the world; they also give color to an otherwise bland landscape.
Here is where I got on the ground and kitbashed props from the Medieval Market Kitbash3d set. Going into Blender texturing and lighting the heck out of what my pc could take, the scene still felt synthetic. It's good that Tyler Edlin taught me how to introduce atmosphere and depth by overpainting what I already have. 3D is just half the battle and it can also be a crutch depending on experience, which I am basically a beginner at.